Skip to main content

Occasional Media Consumption: The Family

Mobster Movies are effectively their own genre. They run the gamut, from comedies like Mickey Blue Eyes to dramas like Miller’s Crossing, but they are almost always about bad people doing bad things in somewhat sympathetic ways. They are also almost always about guys doing guy things with guy people in guy ways; to say that mobster movies are made with testosterone the same way that they are made with film would not be entirely hyperbole. Despite having seen many, many many of these, I’m not exactly a fan of the genre; the films are almost entirely too sexist for me to enjoy even as a satire. Which is one of the reasons I liked The Family so much: the women are strong, intelligent, involved, and agents in their own right. 




It’s clear right from the beginning that The Family is about exactly what it says on the tin: a group of people tied together by blood and love and the experience of being alone in the world together, and relying on one another in just the way you do when you’re part of a family. We meet “Frank” and “Maggie”, the mom and dad, and the daughter Belle and the son Warren. Frank is actually the ex-mobster, leg-breaker, and all-around bad-guy-mobster Giovanni Manzoni, who we find out is in Witness Protection and currently being moved around to a small town in Normandy, France. FYI: only in movies does WITSEC work this way. Also, his handler is part of the FBI, but that’s not really important to the story. What is important is that these characters are strangers in the “strange land” of France. 


The plot is really simple: family in hiding hides, encounters issues while being hidden, is discovered, deals with issues while also dealing with the discovery. But these characters are amazing and lovely and I want to see them more. The relationships are brilliant and real and multifaceted and delicious and fascinating. The dad is pretty central-casting, but Robert De Niro infuses a casual likability into the character that makes him deeper and cleverer than others of the same cloth. 


The mom is the thinker of the couple; she’s a manager, a fixer, and a dealer, smart in ways that her husband isn’t, and committed to being careful in ways that he just… isn’t. But it’s also clear that they love each other: they banter, they talk honestly and openly, but they also flirt and get sexy with each other. This is awesome on two levels: first, because they’re a married couple, and second because they’re both considered “old” by Hollywood standards. 




The daughter, played by Dianna Agron, is in contravention of assigned roles in the movies the hitter of the second generation: she’s not stupid (far from it), but she’s also not afraid to let her father show through and deal with things by beating the crap out of them. She’s pretty feminist, too; after kicking the everloving life out of a would-be suitor that gets out of hand, she points it up explicitly: “Girls are not toys to f**k in the park.” She has an open and honest conversation about sex with her mother, and points out that she’ll have sex when she wants, and not before. And then she does, and the negative effects thereof are not because she’s a woman, but because she’s 17.


The son, played by John D’Leo, takes after his mother, but he’s more of a hustler than a fixer. He sees people, he sees how to fiddle them into getting what he wants, and he does it without hesitation or remorse. He’s smart and he knows it, but when he gets into trouble (because that’s what happens in these sorts of movies) it’s not because he’s not smart, it’s because he’s 14 (and his responses to his trouble match up pretty precisely with what a 14 year old boy would do). 


The son and daughter not only have a great relationship with their parents, but they also have a great relationship with each other, and in the climax of the film their support for each other makes the rescue of everyone basically possible. 




In addition to the characters and their interactions, the writing and directing are excellent, and the pacing is great; this shouldn’t be surprising, because the writer and director of this little family drama is Luc Besson (yes, that Luc Besson of Leon and The Fifth Element). Every character gets their moment in the spotlight, and amazingly everyone gets to be both weak and strong; everyone gets a great moment and everyone gets a moment where they have to get help from someone else. And interestingly, it’s always someone in the family who they count on. In fact, the family are the only ones they can count on. 


In the final shots of the movie, as the family drives through the dark out of the town that they drove into the same way, we see that the family hasn’t actually changed at all. None of the usual narrative rules apply to these characters. Things didn’t change them; they didn’t learn any lessons, nothing about them has grown or progressed. They are amazing and messed up people, doing their best to be messed up together and deal with a world that handles them badly. In that respect it reminded me of the new Star Trek movie, where Kirk’s character doesn’t have an arc: he has a line that he ruthlessly pursues. 


It also reminds me of some episodes of Leverage, because the entire movie is basically a couple of hours of competence porn. And if there’s something that every genre fan can enjoy, it’s competence porn.


The Family is available now on Netflix.

Comments

Popular posts from this blog

So that happened.

I couldn't resist, and didn't really want to. So I bought an iPad. First Gen, but they're on significant sale right now, so I can use this one until July or august, when I'll buy an iPad2 and give this one to someone else. I named it "conspicuous consumption" because it seemed like truth in advertising. FYI, this blog post is coming from inside the tablet!

#RPGaDay 2017 -- Day 12

Which RPG has the most inspiring interior art? This is another one of those 'define your term' questions, because inspiring to whom? Inspiring to what? Are we talking about me wanting to build a cool-looking character? Then I'm not sure anyone can beat Paizo's Pathfinder work, or the 4E core rulebook art. Inspiring to really get into the tone of the game itself? Then the particular aesthetic of the powered-by-the-Apocalypse games (notably No Rest For The Wicked , Dungeon World , and the core Apocalypse World book) are on-point for that, as is the incredible Flat Pack and Maschine Zeit . Inspiring to me as a player about the experience of playing RPGs? Then Fate 's core rulebook, with the gamers of colour and the disabled gamers is really inspiring to my heart about the hobby, as well as Breakfast Cult . What about you? What are you inspired by?

#RPGaDay 2018 Day 19: What music enhances your game?

Again, this really depends on the game and whether or not I'm playing or running or what have you. The RIFTS game I just storyran leaned heavily on Tell That Devil by Jill Andrews and Neko Case's Hold On, Hold On  for mood and setting. Sometimes, I think about themes for my characters. I had a dwarven knight that used to ride around humming Shostakovich's 5th . And there's a good chance that my newest character will hum chiptunes to themselves, since they're a robot.