Skip to main content

#RPGaDay 2018 Day 18: What art inspires your game?

That depends heavily on what game I'm playing, who I'm playing with, whether I'm running the game, and a whole host of other things that have meaning and value. I like art, whether it's fanvids of anime or oil paintings or sculpture or what have you. So you could say that all art inspires my game, and all my games are inspired by art of all kinds.

That said, when it comes to aesthetic choices around personal ideas, I'm particularly fond of Art Deco, Gustav Klimt, His Girl Friday, and anything from Neko Case and the Weepies.

Comments

Popular posts from this blog

The Experience of Diversity (and the blindness of privilege)

Last year I made a vow to myself that I would only read books written by authors who were not straight white men. By and large, with two explicit exceptions, I was successful in my goal. And I learned a bunch of things. The first (and most important) thing I learned is that my reading habits were already moderately diverse; I made a list of ten of my favourite authors and nine of them were women, so I didn't really have to give up on anyone that I was particularly invested in. The second thing I learned was that my "historical read" list is actually pretty white/straight/male, though; I often go back and read a book again for comfort's sake, to go over familiar territory and comfortable writing and try and find something new or at least interesting. That means I haven't been doing a bunch of rereading and that led to... The third thing I learned, which is there are a LOT of non-cishetwhitemale writers in SF, both historically and especially currently. Just l...

Organizing And You: Lessons from Labor History

    I made a joke on Twitter a while ago: Do I need to post the Thomas M Comeau Organizing Principles again? https://t.co/QQIrJ9Sd3i — Jerome Comeau says Defund The Police (@Heronymus) July 15, 2021 and it recently came back up because a member of my family got their first union job and was like "every job should be offering these sorts of benefits" and so I went ahead and wrote down what I remember of what my dad told me. My father had many jobs, but his profession was basically a labor union organizer, and he talked a lot about the bedrock foundation items needed to be serious about organizing collective action. Here's what I remember.    The Thomas M. Comeau Principles of Organizing -- a fundamental list for finding and building worker solidarity from 50 years of Union Involvement. This list is not ranked; all of the principles stated herein are coequal in their importance. Numbering is a rhetorical choice, not a valuation. 1) Be good at your job. Even in...

#RPGaDay 2017 -- Day 26

Which RPG provides the most useful resources? I'm not sure there are any better general-case resources that are RPG-specific (as opposed to history books or the like) than GURPS books. GURPS has an entire line of books that are nothing but general-case resources for various backgrounds, settings, histories, and the like. There are some books that are specific to GURPS particularly, but even when ignoring those portions, I'm not sure there are any books that are better written or better sourced than the GURPS back catalog. I mean seriously: look at this .