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#RPGaDay 2018 Day 22: Which non-dice system appeals to you?

This one is easy. (Content warning for discussions about serious issues like assault, slavery, and interacting with abusers.)

Script Change, from Brie Sheldon et. al. We used a variant of the X-Card mechanic at my latest game that used a red poker chip; any time, for any reason, any person could touch or otherwise indicate with their chip, and that was it, scene change. We could talk about it later, or not talk about it at all, depending on the person who indicated, but everyone had the option, no questions or exceptions. It worked great: we were dealing with some serious stuff. We were able to take on assault and chattel slavery in a noticeable and interesting way, while everyone had the option to stop as soon as we hit something.

As another game is ramping up, we're looking for some more granular control around these sorts of issues.

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