Nearly every game I've ever played has surprised me in one way or another. This is separate and explicitly apart from moments where players or showrunners surprised me; I'm just talking about the point when a mechanic really clicked or an unexpected synergy allowed me to be enlightened about something (note: this is not always a good thing).
Like, the moment I realized that the body/stun mechanic for Champions could be used to replicate a "success with bonus/success with penalty/failure with bonus/failure with penalty" result set.
Or the point during play one session when I feel like I suddenly fundamentally understood the idea of FAE's Approaches and how they're different from Fate's Skills on a fundamental level.
Or that day when I went crazy and hacked FAE, Apocalypse World, and Exalted into a sorta-game to see if I understood the idea of what that looked like.
I have stories like this about nearly every game I've ever played. Like the moment during a 4E game when I realized I hate flat dice curves (I've told this story before elsewhere).
Games surprise me when they bring the background into the foreground, for good or ill, and I hope they keep doing that.
Like, the moment I realized that the body/stun mechanic for Champions could be used to replicate a "success with bonus/success with penalty/failure with bonus/failure with penalty" result set.
Or the point during play one session when I feel like I suddenly fundamentally understood the idea of FAE's Approaches and how they're different from Fate's Skills on a fundamental level.
Or that day when I went crazy and hacked FAE, Apocalypse World, and Exalted into a sorta-game to see if I understood the idea of what that looked like.
I have stories like this about nearly every game I've ever played. Like the moment during a 4E game when I realized I hate flat dice curves (I've told this story before elsewhere).
Games surprise me when they bring the background into the foreground, for good or ill, and I hope they keep doing that.
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